AI Insights · Timothy · October 2021
Top 5 Third Person Games on Android in Argentina for Q3 2021
Discover the performance metrics of the top 5 third-person games on the Android platform in Argentina for Q3 2021, including downloads, revenue, and active user trends.
In the third quarter of 2021, the top 5 third-person games on the Android platform in Argentina showcased interesting trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performances backed by Sensor Tower data.
Free Fire from Garena International I had a dynamic quarter. Weekly revenue saw a peak of approximately $33K in late July, followed by fluctuations, ending at around $25K in the last week of September. Downloads fluctuated between 63K to 92K weekly, with a notable increase to 78K in the final week. Active users peaked at over 3.1M in early August but saw a decline to about 2.6M by the end of the quarter.
PK XD: Fun, friends & games from Afterverse Games experienced variable trends. Weekly revenue saw a peak of approximately $1.4K in early August but tapered down to $692 by the end of September. Downloads peaked at 131K in mid-August, followed by a steady decline to around 34K by the quarter's end. Active users mirrored this trend, peaking at 1.1M and reducing to approximately 787K.
Destiny Run by VOODOO, despite having no revenue data, saw significant growth in downloads and active users. Downloads peaked at 224K in early September, gradually settling to around 90K by the end. Active users peaked at 419K in mid-September before decreasing to approximately 241K.
Smash Colors from BADSNOWBALL HONGKONG LIMITED had a relatively stable revenue, peaking at $100 in early July and dwindling to $1 by the end of September. Downloads showed a downward trend from a high of 217K in late June to around 13K by the end of the quarter. Active users followed suit, with a decrease from 447K to about 85K.
Hair Challenge by Rollic Games saw no revenue data but had notable download and active user trends. Downloads ranged from 33K to 90K, with a notable peak of 67K in the final week of September. Active users peaked at around 405K in late June and showed a slight increase towards the end of the quarter, reaching approximately 341K.
For more detailed insights and metrics, visit Sensor Tower.